Eldarlands LARP Player’s Handbook

Eldarlands LARP Player’s Handbook

Cunning plots, heroic adventures, harrowing conquests… there’s no end to the possibilities.

Eldarlands LARP is a fantasy based live-action role-playing game in which the players create and become their characters, driving the story through conflict and roleplay. Within these pages, you’ll find everything you need to create and advance a character, build safe weaponry and armor, and learn the rules of combat.

If you’ve picked up this book, one can only assume you’re one of two types of people. First, you’re familiar with Live Action Role Playing and are wondering why this rulebook is any different than another you game may have played. Or, you’re the second type and have no idea what LARP is and are likely curious about it.

To answer both, this player’s handbook is simply a guide to help new players get started. It contains everything one might need to know, from character creation and advancement, to combat rules, and even a little history for the world’s setting, though with this style of game that’s literally the least important aspect.

Eldarlands LARP is no better or worse than any other live action game out there. It’s the people involved who make the experience enjoyable.

For those who are already experienced with this style of game, Eldarlands LARP is roughly a 40% boffer combat / 60% role-playing game. Players immerse themselves into the game world by becoming their characters, choosing how they dress and act, they build alliances or create enemies with other players, they fight for their beliefs, all the while advancing the storyline.

Combat is a three-limb or single body hit death system with point valued armor and damage. Characters can advance in level to gain new or stronger abilities in their class through attendance, participation, and on occasion, quest rewards.

The world setting in which the game takes place is irrelevant, though one is provided. The game and story are driven by character conflict and the game’s story marshal who directs the operations of gameplay and ensures a plot is available for characters to interact with.

Join the adventure by immersing yourself into this live-action-role-playing game.

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About the Book

At the dawn of the 4th Age, in a time which will come to be known as The Wild Age, the remaining gods are young and weak, still recovering from the war that devastated their rank and ended the 3rd Age. In the dust of a desolate terrain, the aftermath of the godly war has left the world all but sundered.

Strange and magnificent creatures wander freely discovering their independence and evolving into this new world which they don’t quite remember.

As the oceans recede and the continents begin to settled, new and unexplored lands are being discovered all the time. Such places have become battlegrounds as each race fights for control in a world still recovering from the calamity.

Recently, a new landmass has surfaced from the Reinir Sea.

A vast and unexplored wildland, deemed Taldora, has become a major destination since its discovery. Adventures near and far come in search of ancient ruins, hidden treasure, or seeking fame. More though come for the strange and mysterious power that radiates this unique land and all it produces.

This strange power seeps into the earth, it saturates the food, permeates the air, and has caused the flora and fauna to grow rapid and wild, making it seem almost sentient and more intelligent than is found in other places. But the most mysterious aspect of this power, more mysterious than its effect on the world around it, is the healing properties it bestows upon those in its presence.

Fatally wounded explorers find themselves fully healed. Broken armor is restored and what was damaged mends over time. Thus far, no one has been able to locate the source, though many have tried.

At the edge of the wildlands, a small outpost has been constructed, serving as a staging and training ground for would-be adventurers.

As one of these newly arrived adventures, do you have what it takes to tame the wildlands and make a name for yourself, or will you fall to the unknown, never finding fame or fortune?

Join Eldarlands LARP and experience the answers for yourself!

 

 

The world of Eldarlands LARP is based on the written works of the Eldarlands Saga. Though nothing which happens within the Eldarlands LARP game is scripted or influenced in anyway by the written works. The two are entirely separate, though in time the events of the game may provide material for future written works.

Details
Author:
Series: Eldarlands
Genres: Fantasy, Live-Action Role-Play, Nonfiction, Role Playing
Tags: ebook, epic fantasy, fantasy, Live-Action Role-Play, Nonfiction
Publisher: Eldarlands Publishing
Publication Year: 2022
Length: This book is available in digital and print formats, wherever books are sold.
ASIN: B0B2L1792N
ISBN: 9781950541188
List Price: 17.99-29.99
eBook Price: 0.00
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