Eldarlands LARP Player’s Handbook
Eldarlands LARP is a fantasy based live-action role-playing game in which the players create and become their characters, driving the story through conflict and roleplay. Within these pages, you’ll find everything you need to create and advance a character, build safe weaponry and armor, and learn the rules of combat.
If you’ve picked up this book, one can only assume you’re one of two types of people. First, you’re familiar with Live Action Role Playing and are wondering why this rulebook is any different than another you game may have played. Or, you’re the second type and have no idea what LARP is and are likely curious about it.
To answer both, this player’s handbook is simply a guide to help new players get started. It contains everything one might need to know, from character creation and advancement, to combat rules, and even a little history for the world’s setting, though with this style of game that’s literally the least important aspect.
Eldarlands LARP is no better or worse than any other live action game out there. It’s the people involved who make the experience enjoyable.
For those who are already experienced with this style of game, Eldarlands LARP is roughly a 40% boffer combat / 60% role-playing game. Players immerse themselves into the game world by becoming their characters, choosing how they dress and act, they build alliances or create enemies with other players, they fight for their beliefs, all the while advancing the storyline.
Combat is a three-limb or single body hit death system with point valued armor and damage. Characters can advance in level to gain new or stronger abilities in their class through attendance, participation, and on occasion, quest rewards.
The world setting in which the game takes place is irrelevant, though one is provided. The game and story are driven by character conflict and the game’s story marshal who directs the operations of gameplay and ensures a plot is available for characters to interact with.
Join the adventure by immersing yourself into this live-action-role-playing game.
More info →The Pandora Gambit
Heralded as Miami Vice meets Lord of the Rings, The Pandora Gambit is a low magic, low fantasy, epic, set in modern day.
The streets of Miami are flooded with a mysterious drug that has the populace seeing monsters.
Ray Bradley is the undercover narcotics detective assigned to work the case. However, things quickly get out of hand when a secretive DEA agent shows up with the credentials to take over.
Ray soon finds himself immersed in a world he no longer understands. A world of myth and legend. A world of Elves and Orcs. But, what's more odd than that. It seems they've been here the entire time, living among us.
Dust off your blazer and grab a cocktail. The Pandora Gambit is going to take you for a ride!
More info →The Duke Tarset
After the Demon Wars, Fenlara, a devout cleric to the god of time, Ozmodius, returns home a hero. Due in large part to her efforts during the war, her arrival is short lived. She’s been selected as a candidate to join Ozmodius’ elite group of warriors and protectors of time, The Duke Tarset.
Dressed in her armor with her trusty sword at her side, nothing could go wrong. Fenlara dives headlong into a new world full of excitement and adventure. Science and magic blend to create artifacts she could never have imagined. Partaking in the many luxuries the modern world has to offer, such as baseball games, pizza, and Chinese food, she rapidly learns things aren’t always sunshine and rainbows.
What was supposed to have been just another minor abnormality, turns into a fight for the literal ages as Fenlara finds herself at the center of a deadly trap. One that could potentially destroy not only her life, but the lives of everything and everyone she's ever known.
Can she escape this deadly plot and set things right again? Or will her mistakes erase her from history and tear the world asunder?
Find out in this exciting installment to the Eldarlands Saga!
Now available in both paperback and hardback formats!
More info →Izaryle’s Will
An ancient evil has awoken, unleashing a long-forgotten darkness upon the world.
After a mysterious storm, Gareth returns home to find his family slaughtered. In his grief, he vows to destroy the foul creatures responsible. Gathering a band of misfits, they embark on a quest that will forever change their lives.
A found relic calls to the wicked Dreualfar, the very creatures Gareth swore to destroy. But genocide is no easy feat, and the Dreualfar will stop at nothing to free their dark patron.
Can Gareth and his mercenaries serve as the last defenders of a doomed land—or will they perish in the battle at their doorstep?
Find out in Izaryle’s Will, the epic first installment of the Heroes of Order trilogy!
More info →Izaryle’s Prison
War has ravaged the land. Powers shift. Corruption seeps into the hearts of men, while others are freed from its curse.
In the aftermath of battle, Gareth and his companions are separated and alone, each struggling to find their own way back. But salvation is no easy task and the forces of darkness do not forgive easily.
Deep in the bowels of Dalmoura a doorway is open. The one path into the prison realm is vulnerable. It’s only a matter of time until the dark god discovers it.
Can the Dreuslayers find the prison in time to stop Izaryle from escaping—or will they succumb to the darkness within themselves?
Find out in Izaryle’s Prison, the thrilling second installment of the Heroes of Order trilogy!
More info →Izaryle’s Key
History is wrong. Someone has altered the past. The wicked Dreualfar, armed with magic and technology, spread across the realm like a plague, slaughtering and enslaving any who get in their way.
A mysterious benefactor enlists the aid of the Dreuslayers in their most dangerous mission yet. But things are not as they seem. Questionable choices and unhealed scars threaten to tear their brotherhood apart.
To make matters worse, a cunning chronomancer with a personal grudge seems to be one step ahead at all times.
Can the Dreuslayers put aside their differences long enough to defeat their greatest enemy yet—or will their fractured bonds leave them lost to the history books?
Find out in Izaryle’s Key, the third and final installment of the Heroes of Order trilogy!
More info →Rise of the Nightkings
Inyalia’s always dreamed of becoming a ranger. Whether shooting apples off her sister’s head, tracking any number of beasts into their lair, or exploring the forest of Trendensil, one thing’s for certain. She’s never lacked for finding trouble.
On her fourteenth cycle, when elves are considered adults, she sets out to achieve her dreams. But things aren’t as she expected. Plagued by self-doubt and the unorthodox methods of her mentor, Inyalia must ask herself, is this really the life for her?
Before she can answer her world is torn asunder. Fire and brimstone rain from the sky. The dead crawl from their graves. And entire units of trained rangers disappear overnight. Whether she’s ready or not, war is coming.
Can Inyalia overcome her fears and step into a battle never before known to her people? Or will her lack of experience lead to her downfall?
Find out in Rise of the Nightkings, a new coming of age epic fantasy from the author of the Eldarlands Saga!
More info →